using UnityEngine;
using System.Collections;

public class MainMenu : MonoBehaviour 
{

	void OnMouseDown()
	{
		if(gameObject.name == "Iniciar")
		{
			Application.LoadLevel("InserirNome");
		}
		
		if(gameObject.name == "Instrucoes")
		{
			Application.LoadLevel("Instrucoes");
		}
		
		if(gameObject.name == "Creditos")
		{
			Application.LoadLevel("Creditos");
		}
		
	}
	
}
